All Classes and Interfaces

Class
Description
A Rule that forces a certain amount of tiles to be inside each width x height area of the grid.
A rule that forces a certain amount of a tile to be in each column of the grid.
A rule that forces a certain amount of a tile to be in each row of a grid.
A class storing the Superpositions in a grid.
A Interface for functions on a rule.
Enum used to output the State of the Rule.
A Sudoku generator/solver.
A Class storing a single superposition of multiple tiles.
A Class to store data about a Tile.
Class that handles the main Wave function collapse operations.